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Pebble motion problems : ウィキペディア英語版 | Pebble motion problems The pebble motion problems, or pebble motion on graphs, are a set of related problems in graph theory dealing with the movement of multiple objects ("pebbles") from vertex to vertex in a graph with a constraint on the number of pebbles that can occupy a vertex at any time. Pebble motion problems occur in domains such as multi-robot motion planning (in which the pebbles are robots) and network routing (in which the pebbles are packets of data). The best-known example of a pebble motion problem is the famous 15 puzzle where a disordered group of fifteen tiles must be rearranged within a 4x4 grid by sliding one tile at a time. ==Theoretical formulation== The general form of the pebble motion problem is Pebble Motion on Graphs〔()〕 formulated as follows: Let be a graph with vertices. Let be a set of pebbles with . An arrangement of pebbles is a mapping such that for . A move consists of transferring pebble from vertex to adjacent unoccupied vertex . The Pebble Motion on Graphs problem is to decide, given two arrangements and , whether there is a sequence of moves that transforms into .
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Pebble motion problems」の詳細全文を読む
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